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Le monde ne suffit pas pour Nintendo 64
Author's Rating: 4 étoiles / 5

About the Author

quipowerty
a member of Epinions.com

Avis Rédigés: 127
Situation Géographique: Queens, NY
The World is Fun to Play

Pros: Good Graphics, Great gameplay, and relatively realistic animation.
Cons: The expressions are a bit, ummm, wooden.
 
The bottom line: TWINE the Nintendo game is essentially the movie in every aspect except the actual sex scenes.
 
Full review

The story on this Nintendo Ultra 64 game is essentially the same as the movie plot, except there are no sex scenes. James Bond starts out by walking into a Spanish bank, where he has an appointment with a shady middleman called Pere Lachaise. While they’re arguing over petty things and a suitcase full of money, one woman standing there suddenly whips out a pistol and blasts the middleman. Bond fights his way out, and manages to take the money to his headquarters at MI-6, the British Government’s own intelligence agency.

The money is conveyed to Sir Robert King, a businessman who wants to find out why his oil pipelines in Central Asia are being attacked. Just as King leaves M’s office with the money, Bond and M are discussing the details of King’s request for the money when an enormous explosion is heard. Just then a dozen masked men attack MI6 headquarters, and Bond is forced to shoot his way out (you can actually play Bond in that scene and shoot the bad guys within the headquarters while looking for Sir Robert King), then chase after the “Cigar Girl”. He manages to chase her down in the streets of London (the scenes in which he does so and blasts enemies along the way are playable) but she kills herself by blowing up her parachute. The cinematics of that suicide feature a background of the Millennium Dome; now that’s beautiful.

After the chase, it’s revealed that the money had been treated with explosives, which have killed Robert King. A further investigation traces the stained money to a terrorist named Renard, who also has a bullet lodged in his brain that has rendered him resistant to pain. Bond’s new mission is to fine Elektra King and protect her from Renard’s grasp, and to find out who sent King the explosives and why.

The graphics of TWINE for Nintendo 64 are a bit grainy, and for some reason the characters, especially Bond himself, look a bit like carved wooden puppets moving their heads and arms around. The scenery and texture of the buildings and background are much more accurate though, if a little darker and more gothic looking. Still, to actually hear the characters speak in the outtakes between game play and give expressions of sorts makes up for these inadequacies. It’s especially refreshing to hear Bond’s bosses give out verbal instructions by the microphone on his synchronized watch.

I’ll give three examples: 1. Bond reaches a warehouse full of crates when he receives a message from M instructing him how to use a hook line to reach a pipe above (usually it has yellow-and-black stripes) 2. R, Q’s replacement, tells Bond in Electra’s mansion to ‘avoid confrontation at all costs”. 3. Bond, pretending to be a nuclear scientist, is heard speaking on the intercom in an airfield control tower, and one hears the static voice of the pilot saying "Over and Out!" That's as accurat as it can be.

And did I forget about the weapons? Silly me. Along with the usual PP7 pistol, which Bond can equip with a silencer, there are special Swiss sniper rifles, a crossbow, a machine pistol called the Ignalls Type 20, and three types of the Deutsche Rifle. And don’t forget the ever-reliable Soviet 57 rifle. And if a gun runs out of ammo you’ll notice actual hand motions of Bond reloading the firearms manually. The controls used to fire these weapons are easy. The Ultra 64 control apparatus comes with a gun-trigger button one can press to fire the weapon.

Not all levels involve the shoot and kill scenario. One level, called Night Watch, involves you using subterfuge and stealth to escape a castle and degrade its security apparatus. No guns, no blasting, no bombs of any kind. In another board Bond has to walk his way into a specific underground passage without raising so much as a fist. That’s classic espionage.

The PvP is largely the same as a previous game, Goldeneye. Same choices of pistols, assault rifles, and even rocket launchers. No surprise there. I haven’t played it enough to give a good description. But as always the graphics are more detailed than GoldenEye. But of course there is no bed scene in either version, after all the game is geared for teenagers unlike the movie.

One more thing I have to mention: I can never unlock the secret options, damnit! Sorry, but i have a bad tendency to take my time playing these levels, so I never get the chance to unlock the unlimited ammo, rocket launchers, and other fun stuff. But I still play it nonetheless.